Rust in QEMU
Rust in QEMU is a project to enable using the Rust programming language to add new functionality to QEMU.
Right now, the focus is on making it possible to write devices that inherit
from SysBusDevice
in *safe* Rust. Later, it may become possible
to write other kinds of devices (e.g. PCI devices that can do DMA),
complete boards, or backends (e.g. block device formats).
Building the Rust in QEMU code
The Rust in QEMU code is included in the emulators via Meson. Meson
invokes rustc directly, building static libraries that are then linked
together with the C code. This is completely automatic when you run
make
or ninja
.
However, QEMU’s build system also tries to be easy to use for people who are accustomed to the more “normal” Cargo-based development workflow. In particular:
the set of warnings and lints that are used to build QEMU always comes from the
rust/Cargo.toml
workspace fileit is also possible to use
cargo
for common Rust-specific coding tasks, in particular to invokeclippy
,rustfmt
andrustdoc
.
To this end, QEMU includes a build.rs
build script that picks up
generated sources from QEMU’s build directory and puts it in Cargo’s
output directory (typically rust/target/
). A vanilla invocation
of Cargo will complain that it cannot find the generated sources,
which can be fixed in different ways:
by using special shorthand targets in the QEMU build directory:
make clippy make rustfmt make rustdoc
by invoking
cargo
through the Meson development environment feature:pyvenv/bin/meson devenv -w ../rust cargo clippy --tests pyvenv/bin/meson devenv -w ../rust cargo fmt
If you are going to use
cargo
repeatedly,pyvenv/bin/meson devenv
will enter a shell where commands likecargo clippy
just work.
by pointing the
MESON_BUILD_ROOT
to the top of your QEMU build tree. This third method is useful if you are usingrust-analyzer
; you can set the environment variable through therust-analyzer.cargo.extraEnv
setting.
As shown above, you can use the --tests
option as usual to operate on test
code. Note however that you cannot build or run tests via cargo
, because
they need support C code from QEMU that Cargo does not know about. Tests can
be run via meson test
or make
:
make check-rust
Building Rust code with --enable-modules
is not supported yet.
Supported tools
QEMU supports rustc version 1.63.0 and newer. Notably, the following features are missing:
core::ffi
(1.64.0). Usestd::os::raw
andstd::ffi
instead.cast_mut()
/cast_const()
(1.65.0). Useas
instead.“let … else” (1.65.0). Use
if let
instead. This is currently patched in QEMU’s vendored copy of the bilge crate.Generic Associated Types (1.65.0)
CStr::from_bytes_with_nul()
as aconst
function (1.72.0).“Return position
impl Trait
in Traits” (1.75.0, blocker for including the pinned-init create).MaybeUninit::zeroed()
as aconst
function (1.75.0). QEMU’sZeroable
trait can be implemented withoutMaybeUninit::zeroed()
, so this would be just a cleanup.c"" literals
(stable in 1.77.0). QEMU provides ac_str!()
macro to defineCStr
constants easilyoffset_of!
(stable in 1.77.0). QEMU usesoffset_of!()
heavily; it provides a replacement in theqemu_api
crate, but it does not support lifetime parameters and therefore&'a Something
fields in the struct may have to be replaced byNonNull<Something>
. Nestedoffset_of!
was only stabilized in Rust 1.82.0, but it is not used.inline const expression (stable in 1.79.0), currently worked around with associated constants in the
FnCall
trait.associated constants have to be explicitly marked
'static
(changed in 1.81.0)&raw
(stable in 1.82.0). Useaddr_of!
andaddr_of_mut!
instead, though hopefully the need for raw pointers will go down over time.new_uninit
(stable in 1.82.0). This is used internally by thepinned_init
crate, which is planned for inclusion in QEMU, but it can be easily patched out.referencing statics in constants (stable in 1.83.0). For now use a const function; this is an important limitation for QEMU’s migration stream architecture (VMState). Right now, VMState lacks type safety because it is hard to place the
VMStateField
definitions in traits.associated const equality would be nice to have for some users of
callbacks::FnCall
, but is still experimental.ASSERT_IS_SOME
replaces it.
It is expected that QEMU will advance its minimum supported version of rustc to 1.77.0 as soon as possible; as of January 2025, blockers for that right now are Debian bookworm and 32-bit MIPS processors. This unfortunately means that references to statics in constants will remain an issue.
QEMU also supports version 0.60.x of bindgen, which is missing option
--generate-cstr
. This option requires version 0.66.x and will
be adopted as soon as supporting these older versions is not necessary
anymore.
Writing Rust code in QEMU
Right now QEMU includes three crates:
qemu_api
for bindings to C code and useful functionalityqemu_api_macros
defines several procedural macros that are useful when writing C codepl011
(underrust/hw/char/pl011
) is the sample device that is being used to further developqemu_api
andqemu_api_macros
. It is a functional replacement for thehw/char/pl011.c
file.
This section explains how to work with them.
Status
Modules of qemu_api
can be defined as:
complete: ready for use in new devices; if applicable, the API supports the full functionality available in C
stable: ready for production use, the API is safe and should not undergo major changes
proof of concept: the API is subject to change but allows working with safe Rust
initial: the API is in its initial stages; it requires large amount of unsafe code; it might have soundness or type-safety issues
The status of the modules is as follows:
module |
status |
---|---|
|
stable |
|
complete |
|
complete |
|
stable |
|
complete |
|
complete |
|
stable |
|
complete |
|
stable |
|
stable |
|
stable |
|
stable |
|
stable |
|
proof of concept |
|
stable |
Note
API stability is not a promise, if anything because the C APIs are not a stable
interface either. Also, unsafe
interfaces may be replaced by safe interfaces
later.
Naming convention
C function names usually are prefixed according to the data type that they
apply to, for example timer_mod
or sysbus_connect_irq
. Furthermore,
both function and structs sometimes have a qemu_
or QEMU
prefix.
Generally speaking, these are all removed in the corresponding Rust functions:
QEMUTimer
becomes timer::Timer
, timer_mod
becomes Timer::modify
,
sysbus_connect_irq
becomes SysBusDeviceMethods::connect_irq
.
Sometimes however a name appears multiple times in the QOM class hierarchy,
and the only difference is in the prefix. An example is qdev_realize
and
sysbus_realize
. In such cases, whenever a name is not unique in
the hierarchy, always add the prefix to the classes that are lower in
the hierarchy; for the top class, decide on a case by case basis.
For example:
|
|
|
|
|
|
Here, the name is not exactly the same, but nevertheless PciDeviceMethods
adds the prefix to avoid confusion, because the functionality of
device_cold_reset()
and pci_device_reset()
is subtly different.
In this case, however, no prefix is needed:
|
|
|
|
|
|
Here, the lower classes do not add any functionality, and mostly
provide extra compile-time checking; the basic realize functionality
is the same for all devices. Therefore, DeviceMethods
does not
add the prefix.
Whenever a name is unique in the hierarchy, instead, you should always remove the class name prefix.
Common pitfalls
Rust has very strict rules with respect to how you get an exclusive (&mut
)
reference; failure to respect those rules is a source of undefined behavior.
In particular, even if a value is loaded from a raw mutable pointer (*mut
),
it cannot be casted to &mut
unless the value was stored to the *mut
from a mutable reference. Furthermore, it is undefined behavior if any
shared reference was created between the store to the *mut
and the load:
let mut p: u32 = 42;
let p_mut = &mut p; // 1
let p_raw = p_mut as *mut u32; // 2
// p_raw keeps the mutable reference "alive"
let p_shared = &p; // 3
println!("access from &u32: {}", *p_shared);
// Bring back the mutable reference, its lifetime overlaps
// with that of a shared reference.
let p_mut = unsafe { &mut *p_raw }; // 4
println!("access from &mut 32: {}", *p_mut);
println!("access from &u32: {}", *p_shared); // 5
These rules can be tested with MIRI, for example.
Almost all Rust code in QEMU will involve QOM objects, and pointers to these objects are shared, for example because they are part of the QOM composition tree. This creates exactly the above scenario:
a QOM object is created
a
*mut
is created, for example as the opaque value for aMemoryRegion
the QOM object is placed in the composition tree
a memory access dereferences the opaque value to a
&mut
but the shared reference is still present in the composition tree
Because of this, QOM objects should almost always use &self
instead
of &mut self
; access to internal fields must use interior mutability
to go from a shared reference to a &mut
.
Whenever C code provides you with an opaque void *
, avoid converting it
to a Rust mutable reference, and use a shared reference instead. Rust code
will then have to use QEMU’s BqlRefCell
and BqlCell
type, which
enforce that locking rules for the “Big QEMU Lock” are respected. These cell
types are also known to the vmstate
crate, which is able to “look inside”
them when building an in-memory representation of a struct``s layout.
Note that the same is not true of a ``RefCell
or Mutex
.
In the future, similar cell types might also be provided for AioContext
-based
locking as well.
Writing bindings to C code
Here are some things to keep in mind when working on the qemu_api
crate.
- Look at existing code
Very often, similar idioms in C code correspond to similar tricks in Rust bindings. If the C code uses
offsetof
, look at qdev properties orvmstate
. If the C code has a complex const struct, look atMemoryRegion
. Reuse existing patterns for handling lifetimes; for example use&T
for QOM objects that do not need a reference count (including those that can be embedded in other objects) andOwned<T>
for those that need it.- Use the type system
Bindings often will need access information that is specific to a type (either a builtin one or a user-defined one) in order to pass it to C functions. Put them in a trait and access it through generic parameters. The
vmstate
module has examples of how to retrieve type information for the fields of a Ruststruct
.- Prefer unsafe traits to unsafe functions
Unsafe traits are much easier to prove correct than unsafe functions. They are an excellent place to store metadata that can later be accessed by generic functions. C code usually places metadata in global variables; in Rust, they can be stored in traits and then turned into
static
variables. Often, unsafe traits can be generated by procedural macros.- Document limitations due to old Rust versions
If you need to settle for an inferior solution because of the currently supported set of Rust versions, document it in the source and in this file. This ensures that it can be fixed when the minimum supported version is bumped.
- Keep locking in mind.
When marking a type
Sync
, be careful of whether it needs the big QEMU lock. UseBqlCell
andBqlRefCell
for interior data, or assertbql_locked()
.- Don’t be afraid of complexity, but document and isolate it
It’s okay to be tricky; device code is written more often than bindings code and it’s important that it is idiomatic. However, you should strive to isolate any tricks in a place (for example a
struct
, a trait or a macro) where it can be documented and tested. If needed, include toy versions of the code in the documentation.
Writing procedural macros
By conventions, procedural macros are split in two functions, one
returning Result<proc_macro2::TokenStream, MacroError>` with the body of
the procedural macro, and the second returning ``proc_macro::TokenStream
which is the actual procedural macro. The former’s name is the same as
the latter with the _or_error
suffix. The code for the latter is more
or less fixed; it follows the following template, which is fixed apart
from the type after as
in the invocation of parse_macro_input!
:
#[proc_macro_derive(Object)]
pub fn derive_object(input: TokenStream) -> TokenStream {
let input = parse_macro_input!(input as DeriveInput);
let expanded = derive_object_or_error(input).unwrap_or_else(Into::into);
TokenStream::from(expanded)
}
The qemu_api_macros
crate has utility functions to examine a
DeriveInput
and perform common checks (e.g. looking for a struct
with named fields). These functions return Result<..., MacroError>
and can be used easily in the procedural macro function:
fn derive_object_or_error(input: DeriveInput) ->
Result<proc_macro2::TokenStream, MacroError>
{
is_c_repr(&input, "#[derive(Object)]")?;
let name = &input.ident;
let parent = &get_fields(&input, "#[derive(Object)]")?[0].ident;
...
}
Use procedural macros with care. They are mostly useful for two purposes:
Performing consistency checks; for example
#[derive(Object)]
checks that the structure has#[repr[C])
and that the type of the first field is consistent with theObjectType
declaration.Extracting information from Rust source code into traits, typically based on types and attributes. For example,
#[derive(TryInto)]
builds an implementation ofTryFrom
, and it uses the#[repr(...)]
attribute as theTryFrom
source and error types.
Procedural macros can be hard to debug and test; if the code generation
exceeds a few lines of code, it may be worthwhile to delegate work to
“regular” declarative (macro_rules!
) macros and write unit tests for
those instead.
Coding style
Code should pass clippy and be formatted with rustfmt.
Right now, only the nightly version of rustfmt
is supported. This
might change in the future. While CI checks for correct formatting via
cargo fmt --check
, maintainers can fix this for you when applying patches.
It is expected that qemu_api
provides full rustdoc
documentation for
bindings that are in their final shape or close.
Adding dependencies
Generally, the set of dependent crates is kept small. Think twice before
adding a new external crate, especially if it comes with a large set of
dependencies itself. Sometimes QEMU only needs a small subset of the
functionality; see for example QEMU’s assertions
or c_str
modules.
On top of this recommendation, adding external crates to QEMU is a
slightly complicated process, mostly due to the need to teach Meson how
to build them. While Meson has initial support for parsing Cargo.lock
files, it is still highly experimental and is therefore not used.
Therefore, external crates must be added as subprojects for Meson to
learn how to build them, as well as to the relevant Cargo.toml
files.
The versions specified in rust/Cargo.lock
must be the same as the
subprojects; note that the rust/
directory forms a Cargo workspace,
and therefore there is a single lock file for the whole build.
Choose a version of the crate that works with QEMU’s minimum supported Rust version (1.63.0).
Second, a new wrap
file must be added to teach Meson how to download the
crate. The wrap file must be named NAME-SEMVER-rs.wrap
, where NAME
is the name of the crate and SEMVER
is the version up to and including the
first non-zero number. For example, a crate with version 0.2.3
will use
0.2
for its SEMVER
, while a crate with version 1.0.84
will use 1
.
Third, the Meson rules to build the crate must be added at
subprojects/NAME-SEMVER-rs/meson.build
. Generally this includes:
subproject
anddependency
lines for all dependent cratesa
static_library
orrust.proc_macro
line to perform the actual builddeclare_dependency
and ameson.override_dependency
lines to expose the result to QEMU and to other subprojects
Remember to add native: true
to dependency
, static_library
and
meson.override_dependency
for dependencies of procedural macros.
If a crate is needed in both procedural macros and QEMU binaries, everything
apart from subproject
must be duplicated to build both native and
non-native versions of the crate.
It’s important to specify the right compiler options. These include:
the language edition (which can be found in the
Cargo.toml
file)the
--cfg
(which have to be “reverse engineered” from thebuild.rs
file of the crate).usually, a
--cap-lints allow
argument to hide warnings from rustc or clippy.
After every change to the meson.build
file you have to update the patched
version with meson subprojects update --reset ``NAME-SEMVER-rs
. This might
be automated in the future.
Also, after every change to the meson.build
file it is strongly suggested to
do a dummy change to the .wrap
file (for example adding a comment like
# version 2
), which will help Meson notice that the subproject is out of date.
As a last step, add the new subproject to scripts/archive-source.sh
,
scripts/make-release
and subprojects/.gitignore
.